Scamper is a technique that guide people to develop or improve a new idea for a product. Scamper help developers to create something step by step by using all the method from the scamper guide.
The technique is use to questions with the existed product to come out with a new idea or improve them.
The technique of the scamper question as below statement:
Substitute
what material or resources can we substitute or swap to improve the product?
what other product or process could we use?
What rule could we substitute?
Can we use this product somewhere else, or as a substitute for something else?
What will happen if we change our feelings or attitude toward this product?
Combine
What would happen if we combined this product with another, to create something new?
What if we combined purpose or objectives?
What could we combine to maximize the uses of this product?
How could we combine talent and resources to create a new approach to this product?
Adapt
How could we adapt or readjust this product to serve another purpose or use?
What else is the product like?
Who or what could we emulate to adapt this product into?
What other products or ideas could we use for inspiration?
Modify
How could we change the shape, look, or feel of our product?
What could we add to modify this product?
What could we emphasize or highlight to create more value?
What element of this product could we strengthen to create something new?
Put to another use
Can we use this product somewhere else, perhaps in another industry?
Who else could use this product?
How would this product behave differently in another setting?
Could we recycle the waste from this product to make something new?
Eliminate
How could we streamline or simplify this product?
What features, parts, or rules could we eliminate?
What could we understate or tone down?
How could we make it smaller, faster, lighter, or more fun?
What would happen if we took away part of this product? What would we have in its place?
Reverse
What would happen if we reversed this process or sequenced things differently?
What if we try to do the exact opposite of what we're trying to do now?
What components could we substitute to change the order of the product?
What roles could we reverse or swap?
How could we reorganize this product?
Tuesday, June 28, 2016
Walk Cycle model
This was the final result of my walk cycle from previous references. The process of making zombie walk cycle is a bit simple compare to the normal human walk cycle because it has less restrict for some logical movement.
The Walk cycle still can further improve to increase the movement of the head and finger, to make the movement more obvious and clear to the audience.
Saturday, June 11, 2016
3D Walk Cycle
Facial Expression Drawing
iI was given a tutorial to draw my own six different facial expressions. It was a big challenge for me since I'm not good in drawing and does not practice much on drawing skills. The problem I faced while drawing the facial expression is I'm very poor in hand drawing coordination and it causes the drawing to have some wired proportion to the face i have drawn.
The next problem for me in drawing the expression is, i was lack of patient while drawing the expression and cause the drawing to have a wired proportion of my face. I'm more likely like to do work in fast phase and it seen to be not very suitable while drawing something.
The end result of my drawing although is not that good but i still feel satisfying on what i have done. I hope i can done better for next time.
The final result of my work as following:
The next problem for me in drawing the expression is, i was lack of patient while drawing the expression and cause the drawing to have a wired proportion of my face. I'm more likely like to do work in fast phase and it seen to be not very suitable while drawing something.
The end result of my drawing although is not that good but i still feel satisfying on what i have done. I hope i can done better for next time.
The final result of my work as following:
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